Disappointingly Short

There are events you can’t miss. If you have an Xbox 360 you simply cannot afford to miss Gear of Wars, Bioshock and the most unmissable ever Halo 3. With over 4 million copies sold in pre-order alone and a 93% score in average is hardly something you can heart-lightly miss or ignore. So I diligently bought my copy and started playing it. The game story is set just after the end of Halo 2. I am not a 3D guru, so the graphic let me quite unsurprised – Halo 2 had a superb outlook on the Xbox 1, while XBox 360 sported Gears of War and Bioshock that trained us to take for granted such high levels of details. So the start of Halo 3 in a wide open jungle wasn’t really astonishing, was more a … well, yes, good sort of thing.
The game is nonetheless very polished, you find enemies, weapons and vehicles, lots of funny stuff.
The most annoying piece of the game is the AI of the jeep driver that quite often get stuck into some dead end, leaving the player an easy target for incoming enemies.
The story is good, is somewhat more understandable of that of Halo 2, nonetheless is quite fictional for the game progressing, just blast away your enemies, try to not hit your friends, that’s all.
There are a couple of points were the sense of wonder brutally kicks-in, the ending level is epic. Although I miss the awe I felt back in Halo 2 when I discovered I could jump on the insectoid-mecha and bring it to a grinding halt.
But the worse part, the really bad thing is that this game is short! Really short, you can cut through it like a knife through a piece of butter and around in the same time. 8-10 hours even for me that can qualify something more than casual gamer.
The XBox live for sure brings oxygen to the game, adding value, but if you, like me, have not the on-line option, than this game is hugely overpriced.
My vote is 6 of 10.

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