On the curious handling of uint8_t type by the C++ language.
C++ has made a point of pride to thoroughly keep backward compatibility so that even the most antique and obsolete C++ source code may compile with just a few warnings (if any). This may be good to someone, but it makes for some funny constructs. A member function declaration is dissected to analyze the meaning and the history of the parts added after the first C++ standard.
my take on the italian C++ 2019 conference.
High performance computing made quite some progress lately. Maybe you heard about the reactive manifesto (you should if you are a reader of this blog ;-)), if not, it is an interesting readying … if nothing else as a conversational icebreaker. Basically the manifesto preaches for systems more responsive and reliable by reacting to requests
Continue reading: ++it18 – Channels are Useful, not only for Water
One of the interesting features of Scala is the trait construct. In Java you have interfaces, a stripped down class that lets you express the requirements for classes that implement it to have a given … interface. Just to keep this from an OO perspective – in a certain system all MovableObjects, must expose an
Continue reading: Protecting you from danger
This talk by Vittorio Romeo tackles a subject that could go ignored if your programming style doesn’t feel the need for parallelism (or if it does, pthreads satisfies such a need). Futures have been introduced in C++ with 2011 ISO standard, they hardly can be deemed as novelty. I’ve been hit by futures some 4
Continue reading: ++it18 – Zero Allocation and No Type Erasure Futures
This talk presented a very interesting object – the debugger the could go backward. But I don’t want to steal the scene, since Paolo Severini from Microsoft explained everything quite well in his talk. Here you can find the slides. Nedless to say errors are mine. Everyone knows that debugging is twice as hard as
Continue reading: ++it18 – Time Travel Debug
I really enjoyed this talk and not only because the speaker is an old friend on mine. I met Alberto back in the Ubisoft days and he was and still is one of the best C++ programmers I know and for sure the only friend who submitted a proposal to the standard committee that got
Continue reading: ++it 2018 – Coroutines – coming soon… ?
Saturday 23 June 2018, was a sunny day in Milan. The ideal day to close yourself in Milano Bicocca University with many equally nerdy fellow programmers to attend the Italian C++ conference. I discovered this conference, now in its 3rd edition, by chance, skimming through my neverending queue of unread tweets. A friend of mine
Continue reading: ++it 2018 – Key Notes
The Case It is quite a feeling when you learn that your commit, a couple of months ago, broke the build is such a subtle way that it took so long to be detected. Possibly a more thorough testing and validation of the software would have caught it earlier, nonetheless it’s there and you and
Continue reading: Optimization Time – Scala (and C++)